Create realistic, dynamic character and creature animations including combat sequences and NPC interactions - Collaborate with Game Designers and Technical Artists on seamless integration with gameplay mechanics - Utilize motion capture and AI technology to enhance animation efficiency and realism
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Create high quality hand-keyed animation. Bring creativity and humor to characters. Understand and quickly adapt to given animation style. Work with programmers to implement character behaviors in-engine. Learn in-house tools and pipeline for animation production
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Work closely with the director to understand the vision for gameplay - Curate, edit, polish, and implement motion capture data into animation sets with a keen eye for quality - Collaborate with designers to ensure animation is aligned with design goals for animation features
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Aloitussivu ... Avoimet roolit - Roolin yksityiskohdat - Yleiset tiedot - Sijainnit: Vancouver, British Columbia, Canada - Roolin tunnus - 215970 - Työntekijän tyyppi … EA Create is currently looking for an experienced motion capture facial animator to join our
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Erstellung von 2D- und 3D-Animationen für verschiedene Medienprojekte - Entwicklung von Storyboards und Animatics zur Visualisierung von Konzepten - Zusammenarbeit mit Regisseur*innen, Designer*innen und anderen Kreativteams zur Umsetzung von Projekten
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Create high-quality 2D animations using Spine 2D for gameplay features, symbols, UI, and player interactions. Rig, animate, optimise, and export production-ready animation assets for web-based games. Develop gameplay animations, feature sequences, UI transitions, and player feedback that enhance game feel and player …
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Availability from January 2027 for the Winter Season. Motivation to work abroad and live in an international environment. Good communication and interpersonal skills … Previous experience as an animator, entertainer, activity leader or in hospitality/tourism
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Research, development and continued improvement of the animation pipeline • Close collaboration with the code department in art-relevant topics • Rigging and skinning of animated meshes • Monitoring and optimization of (animation-)performance
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München, Remote - Full-time - Permanent employee - 45,600 - 75,000 € per year - Apply for this job - Your role: As a Technical Animator at Aesir Interactive, you will be the link between the animation and development departments. Your role involves integrating complex animations into our game engines (preferably Unreal Engine 5) …
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Pagina de pornire ... Posturi disponibile - Detalii despre post - Informații generale - Locații: Vancouver, British Columbia, Canada - ID rol - 215970 … EA Create is currently looking for an experienced motion capture facial animator to join our
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